http://www.escapistmagazine.com/articles/view/issues/issue_114/1474-Sociolotron-How-the-Other-Half-Plays
What the author describes in the article is a completely different circumstance from slaying giant bats and rats, and the game Sociolotron is more of a sim than a commercial RPG. However, the author makes some interesting observations on identity and how he viewed his avatar that I think can transfer over to games like WoW, GW, and other MMORPGs.
I noticed when he spoke of actions done to his avatar, he switched between "Janet" and "me." I'm guessing a lot of people switch like that when talking about their MMO avatars or characters they play in other games.
Wednesday, February 13, 2008
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2 comments:
He became very, very uncomfortable with the actions of his avatar. I looked at the website for this game and I think that calling it different would be an understatement.
The avatar would be akin to someones alter-ego, like some people with split personality. Does that call for a new stream of psychiatric studies dedicated only to virtual-itendity based disorders?
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