Monday, March 24, 2008

Botched PC Game Launches

Game launches are pretty much a happening event, especially when that game is one of the most anticipated ones out there. The more the anticipation, the more the expectations from the game. And in case of PC games, there are those free "micro-installments" we so lovingly call patches. Then, there are those publisher pressure and deadline requirements that many games are released, well unfinished. A prime example could be SiN, released in 1998 and expected to stand its own against the critically acclaimed Half-Life and to be released during the Christmas holiday season, was let out with bugs and resulted in SiN not achieving as much success as the developers had hoped. In short, I would think a lot more could go wrong at PC game launch than a console game. And 1up.com has documented the top five of those messed up launches.

http://www.1up.com/do/feature?cId=3166996

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